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Digital fabrications : designer stories for a software-based planet / Galo Canizares.
Main entry:

Canizares, Galo, author.

Title & Author:

Digital fabrications : designer stories for a software-based planet / Galo Canizares.

Publication:

[Novato] : ORO Editions/Applied Research & Design, 2019.

Description:

199 pages : illustrations (some color) ; 23 cm

Notes:
Foreward / Ellie Abrons -- The following is true...sort of -- Image intermission -- Episodes in painting software -- Command and ctrl -- A history (of our planet) -- Image intermission -- Everything is software part I -- Everything is software part II -- Building a dumb robot -- Notes on hashtag architecture -- Another allegory of simulation -- Image intermission -- Drawing another planet -- Stranger than fiction.
Summary:

Digital Fabrications' is a collection of essays and half-true stories about design software and hardware. Written from the perspective of architectural design, each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline. The essays ask: how do we characterise our post-digital design labour? What are the politics of design software? How is architecture adapting to a world largely dependent on platforms and scripts? What are the spatial mechanisms of the internet and VR? Using storytelling techniques, this book accepts that software is everywhere, and narrows in on a few ways it has taken command of our cultural products.0From the perspective of architectural design, a field traditionally associated with sketching and its own myths of creativity, computers are an essential workplace tool. Projects rely on a wide assortment of software packages and standalone applications, but rarely do architects reflect on the structure of those programs or how they have infiltrated our disciplinary conventions. While one way of examining this disciplinary shift might be to re-imagine what digital drawing can be, this collection of essays puts forth another way: to look at the behaviours, phenomena, collective trends, and oddities emerging as a result of global software proliferation. In other words, this book accepts that software is everywhere, and narrows in on a few ways it has taken command of our cultural products.

ISBN:

1943532516 (hardcover)
9781943532513 (hardcover)

Subject:

Architectural design Data processing.
Architecture Computer-aided design.
Computer software Social aspects.
Design architectural Informatique.
Architecture Conception assistée par ordinateur.
Logiciels Aspect social.
Architecture and Planning.

Holdings:

Location: Library main 308351
Call No.: BIB 253762
Status: Available

Actions:
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