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Digital ground : architecture, pervasive computing, and environmental knowing / Malcolm McCullough.
Main entry:

McCullough, Malcolm.

Title & Author:

Digital ground : architecture, pervasive computing, and environmental knowing / Malcolm McCullough.

Publication:

Cambridge, Mass. : MIT Press, ©2004.

Description:

xvi, 272 pages : illustrations ; 23 cm

Notes:
Includes bibliographical references (pages 253-265) and index.
Part I Expectations -- Interactive futures -- Embodied predispositions -- Habitual contexts -- -- Part II Technologies -- Embedded gear -- Location models -- Situated types -- -- Part III Practices -- Designing interactions -- Grounding places -- Accumulation value -- -- Part IV Epilogue -- Going native.
Summary:

"Digital Ground is an architect's response to the design challenge posed by pervasive computing. One century into the electronic age, people have become accustomed to interacting indirectly, mediated through networks. But now as digital technology becomes invisibly embedded in everyday things, even more activities become mediated, and networks extend rather than replace architecture.
The young field of interaction design reflects not only how people deal with machine interfaces but also how people deal with each other in situations where interactivity has become ambient. It shifts previously utilitarian digital design concerns to a cultural level, adding notions of premise, appropriateness, and appreciation."
"Malcolm McCullough offers an account of the intersections of architecture and interaction design, arguing that the ubiquitous technology does not obviate the human need for place. His concept of "digital ground" expresses an alternative to anytime-anyplace sameness in computing; he shows that context not only shapes usability but ideally becomes the subject matter of interaction design and that "environmental knowing" is a process that technology may serve and not erode."
"Drawing on arguments from architecture, psychology, software engineering, and geography, writing for practicing interaction designers, pervasive computing researchers, architects, and the general reader on digital culture, McCullough gives us a theory of place for interaction design."--Jacket.

ISBN:

0262134357 (hc. ; alk. paper)
9780262134354 (hc. ; alk. paper)
0262633272 (pbk.)
9780262633277 (pbk.)

Subject:

Computer architecture.
Human-computer interaction.
System theory.
Systems Theory
Attitude to Computers
Ordinateurs Architecture.
Interaction personne-ordinateur.
Théorie des systèmes.
Architektur
Computerarchitektur
Mensch-Maschine-Kommunikation
Systementwurf
Ubiquitous Computing
Umwelt
Raum
Computerarchitectuur.
Architecture d'ordinateur.
Interaction homme-machine.
Informatique omniprésente.

Holdings:

Location: Library main 236557
Call No.: BIB 166397
Status: Available

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