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Summary:
OASE 66 investigates the expression and use of architecture in science fiction and specifically in cyberpunk (cyberfiction). Science fiction, originally a literary and later a film genre, explores the relation between scientific and technological developments and their possible social-cultural influences and effects. Understanding science fiction as the twentieth-century(...)
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July 2005, Rotterdam
OASE 66 : virtually here : ruimte in cyberfictie / space in cyberfiction
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$39.95
(available in store)
Summary:
OASE 66 investigates the expression and use of architecture in science fiction and specifically in cyberpunk (cyberfiction). Science fiction, originally a literary and later a film genre, explores the relation between scientific and technological developments and their possible social-cultural influences and effects. Understanding science fiction as the twentieth-century venue for imaginative extrapolations of possible futures, and cyberpunk as a subcategory of science fiction dealing specifically with the information age, they both seem to offer an interesting arena in which to compare various articulations of the future architectural environment. With contributions by Lara Schrijver, Pnina Avidar, Gül Kaçmaz Erk, M. Cristine Boyer, Neil Spiller and Sidney Eve Matrix. Design by Karel Martens & Chantal Hendriksen; Werkplaats Typografie.
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