Launched in November 1998 by the International Foundation for the Canadian Centre for Architecture, The CCA Competition for the Design of Cities invited architects from around the world to submit solutions to a problem facing all major cities at the dawn of the twenty-first century: how to repair the scars left by transportation structures that are vestiges from a bygone(...)
Main galleries
15 November 2000 to 1 April 2001
New York: CCA Competition for the Design of Cities
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Launched in November 1998 by the International Foundation for the Canadian Centre for Architecture, The CCA Competition for the Design of Cities invited architects from around the world to submit solutions to a problem facing all major cities at the dawn of the twenty-first century: how to repair the scars left by transportation structures that are vestiges from a bygone(...)
Main galleries
Civic Visions, World's Fairs
The dazzling energies of world’s fairs are well known —millions of visitors, encyclopaedic displays of goods and ideas, fantastic settings of pavilions and exhibition halls—but the sites that gather the exposition experience into a spatial unity are often overlooked. Civic Visions, World’s Fairs looks at the contribution of site planning to the history of international(...)
Hall cases
17 March 1993 to 1 August 1993
Civic Visions, World's Fairs
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The dazzling energies of world’s fairs are well known —millions of visitors, encyclopaedic displays of goods and ideas, fantastic settings of pavilions and exhibition halls—but the sites that gather the exposition experience into a spatial unity are often overlooked. Civic Visions, World’s Fairs looks at the contribution of site planning to the history of international(...)
Hall cases
New towns created by private enterprise in the early years of the twentieth century bear witness to the confluence of economic, social, and political forces at work in shaping urban forms. Built quickly and expensively, these towns thoroughly planned to sustain industrial profits, relying on social control to ensure the hegemony of the ruling class. This exhibition traces(...)
Main galleries
6 March 1996 to 26 May 1996
Power and Planning: Industrial Towns in Québec, 1890-1950
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New towns created by private enterprise in the early years of the twentieth century bear witness to the confluence of economic, social, and political forces at work in shaping urban forms. Built quickly and expensively, these towns thoroughly planned to sustain industrial profits, relying on social control to ensure the hegemony of the ruling class. This exhibition traces(...)
Main galleries
12 July 2012
Panos Mantziaras, City Landscape, H. Thünen's Isolierte Staat, R. Schwarz, Von der Bebauung der Erde, Visiting Scholar
19 October 2001
Visiting Scholar, Christopher Heuer, Guidebooks to Chaos, The Grotesque Renaissances, Hans Vredeman de Vries, The City Rehearsed, Urban Design, Architectural Imaginary, Visiting Scholar Seminar
13 July 2006
Theme: Health/City Recipients: Michael Faciejew, McGill University Avery Guthrie, University of Toronto Caner Öktem, University of British Columbia
June 2011 to August 2011
Master’s Students Program: Health/City
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Theme: Health/City Recipients: Michael Faciejew, McGill University Avery Guthrie, University of Toronto Caner Öktem, University of British Columbia
The City Decoded
What if we played to re-imagine Montreal? After decoding the spatial policies linked to the planning of your city, it is your turn to rethink the urban fabric by combining houses, stores, parks, factories and corner stores. Montreal is transformed into a board game and its buildings and roads turned into game pieces. Noise management, sunlight, pollution and mixed-use(...)
The Other Architect
7 February 2016 to 21 February 2016
The City Decoded
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What if we played to re-imagine Montreal? After decoding the spatial policies linked to the planning of your city, it is your turn to rethink the urban fabric by combining houses, stores, parks, factories and corner stores. Montreal is transformed into a board game and its buildings and roads turned into game pieces. Noise management, sunlight, pollution and mixed-use(...)
The Other Architect
PH1981:1025:030
architecture
1855
architecture