articles
Topology and Tracing Paper
drawings
ARCH267242
Description:
Overall topology of the installation
September 2002
Plans and schemes of the voice and data network
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ARCH267242
Description:
Overall topology of the installation
drawings
September 2002
Seeing, perceiving, viewing, envisioning: each is a form of framing that mediates between inside and outside, public and private, what’s evident and what’s hidden. Georges Teyssot, Professor at Université Laval’s School of Architecture in Quebec City and author of A Topology of Everyday Constellations (The MIT Press, 2013), analyzes how the notions of window, door, frame,(...)
Shaughnessy House
19 February 2015 , 6pm
Windows and Screens: Georges Teyssot
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Description:
Seeing, perceiving, viewing, envisioning: each is a form of framing that mediates between inside and outside, public and private, what’s evident and what’s hidden. Georges Teyssot, Professor at Université Laval’s School of Architecture in Quebec City and author of A Topology of Everyday Constellations (The MIT Press, 2013), analyzes how the notions of window, door, frame,(...)
Shaughnessy House
textual records
ARCH277454
Description:
Contains a photocopy of three pages from: Norberg-Schulz, Christian. Genius loci (New York : Rizzoli) and a screen shot of a Google search on the terms "topology genius loci".
1976, 2014
Documents related to the concept of genius loci
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ARCH277454
Description:
Contains a photocopy of three pages from: Norberg-Schulz, Christian. Genius loci (New York : Rizzoli) and a screen shot of a Google search on the terms "topology genius loci".
textual records
1976, 2014
Series
Weaver software
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
ca. 2001-2004
Weaver software
Actions:
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
Series
ca. 2001-2004
articles
Windows and Screens
Ideas of living
Project
AP194.S1.1995.PR01
Description:
Project records consist of records documenting the three phases of the Synthetic Landscape project (1995-2000) as worked on by Johan Bettum and OCEAN North. The project was initially developed and submitted in 1995 for the Membrane Design International Competition held in Japan by the Taiyo Kogyo Corporation. The entry showcases a children’s playscape in the setting of Oslo’s Tøyen Park, joining both its urban surroundings and its natural landscape into a synthetic space. Afterwards, the project was exhibited at the Architecture Association (AA) in London, where Johan Bettum and Kivi Sotamaa met. This eventually led to Bettum and Sotamaa collaborating on projects, along with their respective OCEAN teams in Oslo and Helsinki. The Synthetic Landscape project continued as a research project, with a second phase in 1996 and a third phase which ran from 1997 through 2000 and integrated design methods (particle streaming, Channelling Systems) from the work made on the Töölö and Jyväskylä projects. In the third phase, a pavilion was also added to the setting. Aside from one drawing, all records for this project are in a digital format. Drawings and models from phase 1 show parts or the whole of a shell-like structure. A color scheme seems to be associated to the different components of the structure. A report on phases 1 and 2 discusses the use of synthetic and composite materials for the structure, explaining the concept for the site. Phase 2 textual records include a working plan, site charts and program. Additional drawings and models show an evolution in the shape of the landscape. Most records are related to the third phase of Synthetic Landscape. They are largely drawings and models showing textures and coloured grafts used in the design process, section and surfaces studies, as well as site plans. Other files of the third phase consist of animated renderings of Channelling Systems studies within the Synthetic Landscape topology, saved as Quicktime MOV files. Additionally, the third phase of Synthetic Landscape has files related to the FEM (finite element method) analysis process utilized in the project’s engineering. This particular section includes raster images showing vectorial drawings and data appearing to be surface studies. These were likely created with the software Mathematica. The bulk of textual documentation on the project’s scope and outcomes may be found in AP194.S1.1995.PR01.001 for phases 1 and 2, and in AP194.S1.1995.PR01.005 for phase 3. The latter file also contains documentation related to a grant application to The Research Council of Norway; a proposal for a conference and exhibition at the AA; and administrative records such as budgets, correspondence, invoices, progress reports, meeting agendas and minutes. For all project phases, records related to the design process consist of CAD models saved in a variety of modelling formats (iges, fmz, dgn, 3dm, dxf) as well as raster or vector images (tiff, jpeg, png, eps, pict, etc.). In some cases, only these raster or vector images of the original CAD drawings are present in the archive.
1995-2000
Synthetic Landscape research project, Oslo, Norway (1995-2000)
Actions:
AP194.S1.1995.PR01
Description:
Project records consist of records documenting the three phases of the Synthetic Landscape project (1995-2000) as worked on by Johan Bettum and OCEAN North. The project was initially developed and submitted in 1995 for the Membrane Design International Competition held in Japan by the Taiyo Kogyo Corporation. The entry showcases a children’s playscape in the setting of Oslo’s Tøyen Park, joining both its urban surroundings and its natural landscape into a synthetic space. Afterwards, the project was exhibited at the Architecture Association (AA) in London, where Johan Bettum and Kivi Sotamaa met. This eventually led to Bettum and Sotamaa collaborating on projects, along with their respective OCEAN teams in Oslo and Helsinki. The Synthetic Landscape project continued as a research project, with a second phase in 1996 and a third phase which ran from 1997 through 2000 and integrated design methods (particle streaming, Channelling Systems) from the work made on the Töölö and Jyväskylä projects. In the third phase, a pavilion was also added to the setting. Aside from one drawing, all records for this project are in a digital format. Drawings and models from phase 1 show parts or the whole of a shell-like structure. A color scheme seems to be associated to the different components of the structure. A report on phases 1 and 2 discusses the use of synthetic and composite materials for the structure, explaining the concept for the site. Phase 2 textual records include a working plan, site charts and program. Additional drawings and models show an evolution in the shape of the landscape. Most records are related to the third phase of Synthetic Landscape. They are largely drawings and models showing textures and coloured grafts used in the design process, section and surfaces studies, as well as site plans. Other files of the third phase consist of animated renderings of Channelling Systems studies within the Synthetic Landscape topology, saved as Quicktime MOV files. Additionally, the third phase of Synthetic Landscape has files related to the FEM (finite element method) analysis process utilized in the project’s engineering. This particular section includes raster images showing vectorial drawings and data appearing to be surface studies. These were likely created with the software Mathematica. The bulk of textual documentation on the project’s scope and outcomes may be found in AP194.S1.1995.PR01.001 for phases 1 and 2, and in AP194.S1.1995.PR01.005 for phase 3. The latter file also contains documentation related to a grant application to The Research Council of Norway; a proposal for a conference and exhibition at the AA; and administrative records such as budgets, correspondence, invoices, progress reports, meeting agendas and minutes. For all project phases, records related to the design process consist of CAD models saved in a variety of modelling formats (iges, fmz, dgn, 3dm, dxf) as well as raster or vector images (tiff, jpeg, png, eps, pict, etc.). In some cases, only these raster or vector images of the original CAD drawings are present in the archive.
Project
1995-2000
Archaeology of the Digital: Complexity and Convention is the third exhibition related to the development of a strategy for collecting and preserving digital archives at the CCA. The Archaeology of the Digital program comprises twenty-five projects for which digital materials are integral to an understanding of the design process. For projects included in the first two(...)
11 May 2016 to 16 October 2016
Archaeology of the Digital: Complexity and Convention
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Description:
Archaeology of the Digital: Complexity and Convention is the third exhibition related to the development of a strategy for collecting and preserving digital archives at the CCA. The Archaeology of the Digital program comprises twenty-five projects for which digital materials are integral to an understanding of the design process. For projects included in the first two(...)
books
Description:
x, 413 pages ; 23 cm
Cambridge, Mass. ; London : MIT, 2008.
Heidegger's topology : being, place, world / Jeff Malpas.
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Description:
x, 413 pages ; 23 cm
books
Cambridge, Mass. ; London : MIT, 2008.
books
Description:
295 pages : illustrations (chiefly color), plans ; 32 cm
Baunach : AADR, [2017]
Architecture drawing topology / edited by Cort Ross Dinesen, Inger Berling Hyams, Morten Meldgaard, Anders Michelsen, Henrik Oxvig.
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Description:
295 pages : illustrations (chiefly color), plans ; 32 cm
books
Baunach : AADR, [2017]